![]() ![]() ![]() The main offenders seem to be the cable bundle wire and the wire connecting the circuit board (SEE IMAGE) Arnold advises to raise the sample levels of the render and the lights, or raise the roughness of the shader, which I did and doesn't seem to work unless I raise Camera AA samples, which I don't want to do too much because it'll increase render time dramatically.įirst question is: To fix specular noise do you raise the specular sample levels in just "Sampling" or "Ray Depth" or both? (I have done this and checked my specular AOV's and it doesn't work.) I know I can check my AOVs to see what is causing the problem, and it IS the Specular / Specular Direct. My goals is to reduce my render time and fix the noise issue. ![]() Making a personal project using Arnold, but I'm getting some noisy specular's. ![]()
0 Comments
Leave a Reply. |